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- Huh. Bethesda's paid mods scheme is out already?
Imagine paying for mods in Skyrim.
~snip (V)_(; ;)_(V) snip~
I'm just one man! Whoa! Well, I'm a one man band! http://i.imgur.com/p9Xvjvs.gif |
The latest attempts from big game companies to try and monetize or monopolize parts of the industry this gen has been absurd. It shows the level of avarice infecting those at the top calking the shots
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why would anyone pay when you can use NMM and get every mod made better than bethesda could?
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Hexenherz posted...
Bethesda's a garbage company. Yet still pumps out better games than most other developers these days, they put Japanese developers to shame and Westerners have to keep up. They are the only one making large and enrich games that cater to a wide range of audience, while we continuously lose other reputable developers to a number of BS. We lost Bioware, Rockstar is in love with MMOGTA, other than Rockstar and Naughty Dog I can't think of a single Western developer that actually tries to produce quality games and who even cares for the Japanese developers these days? They haven't been relevant since PS2. As for these paid mods, you mean DLC which have existed for how long? You can get mods for free anyways from creators. |
I don't know, TC, Led Zeppelin was really f***ing over
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OEIO999 posted...
, they put Japanese developers to shame Lol no, Bethesda put in bare minimum effort with every new game OEIO999 posted... who even cares for the Japanese developers these days? Most of the biggest relelases this year and most anticipated titles are Japanese. |
Turbam posted...
Imagine paying for mods in Skyrim. Imagine paying for mods at all |
thompsontalker7 posted...
Imagine still playing these games long enough for Bethesda to realize they can charge for them Well I can't help it they made Skyrim. It's not my damn fault
"How come you can believe in God but not Bigfoot?" V-E-G-Y http://i.imgur.com/AqR3aeX.jpg http://i.imgur.com/vvuUXpp.jpg
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i love paying for mods atleast on my ps4 we get external assets that way
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ZombiePelican posted...
OEIO999 posted..., they put Japanese developers to shame Considering this year hasn't really produced many great games for the PS4 and this gen as a whole has been lackluster, I agree. |
OEIO999 posted...
Hexenherz posted...Bethesda's a garbage company. CD Projekt Red.
XBL Gamertag: Rob Thorsman
Facebook: http://www.facebook.com/robertvsilvers |
OEIO999 posted...
Hexenherz posted...Bethesda's a garbage company. They don't pump out anything. Their release cycle is like every 3-5 years. Secondly, what they release isn't "better" than anyone else's product, it's just different. It fills a niche that admittedly takes a lot of money to fill, but at the same time they do a half-assed job of it and then rely on the community to fix their product. Because every single time a discussion about a Bethesda title comes up, within three posts the conversation switches to how great their games are... with mods. Because ultimately they're not high quality games, and there's a discernible downward trend in the depth of storytelling, dialogue, quality questing, and scope of their games - aka, the stuff that matters most in a "role-playing" game. |
Hexenherz posted...
OEIO999 posted...Hexenherz posted...Bethesda's a garbage company. They also publish, like Doom, TEW, NV e.t.c Their own release cycle complements the quality of their games, which considering the amount of adulation Skyrim has gotten, its well worth it. The community mods everything. They have mods for Sims 2, GTA e.t.c doesn't mean the game itself didn't come with a complete project. GTASA had mods, that I downloaded a lot off, yet it was one of the best game ever made. The general consensus with mods they complement an already rich and content pack product, by tweaking it. Nearly every game ever played has bugs and glitches, nothing limited to Beth products and even more, they fix their own bugs, they have pumped out quite a few Skyrim patches. Fallout 4 was already a stable game, didn't need that many patches, other than to provide for the DLC's. there's a discernible downward trend in the depth of storytelling, dialogue, quality questing, and scope of their games - aka, the stuff that matters most in a "role-playing" game. That's completely opinionated and depends on how much time you spend on the game. I can write paragraphs about the depth in the Fallout games Beth has developed, the depth of story and dialogue, definitely the scope of their game. |
OEIO999 posted...
That's completely opinionated and depends on how much time you spend on the game. I can write paragraphs about the depth in the Fallout games Beth has developed, the depth of story and dialogue, definitely the scope of their game. @OEIO999 Please do. I would like to hear your thoughts on the depth of story and dialogue as it relates to Fallout 3 and Fallout 4. Note that you're not allowed to include Fallout New Vegas in this, because that was developed by Obsidian, and not in-house by Bethesda.
Face it Cloud is a gaming icon and has appered in lots of games while mario has only appeared in 2 games sunshine and 64~xSlashbomBx
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Alucard188 posted...
OEIO999 posted...That's completely opinionated and depends on how much time you spend on the game. I can write paragraphs about the depth in the Fallout games Beth has developed, the depth of story and dialogue, definitely the scope of their game. Do you mean interlinking the two games? In that case you can look at secluded characters like Macreedy, who have matured through experience, family responsibilities and age, by becoming more than that brat from LL. Doctor Li who just wanted to work alongside intellectuals, through the benefit of technology. Who abandons the comfy and safe lifestyle of the Institute to assist the BoS, whom she presumes only want to prevent the Institute from committing scientific atrocities, but in turn she shows nothing but distaste towards the outcome of the BoS ending. I think Li is a very undervalued character, whose sentiment towards the barbaric and destructive attitude of the BoS and the world as a whole is overlooked. And then there is the main transition, the BoS. Once a seemingly benevolent fraction, seeking to bring order and stability in the chaotic wasteland. But they too feel prey to the corruption that plagues the wasteland, robbed of both the Lyons. Young Maxson's leads his faction, by first reconciling with the outcasts and then providing them with a goal, much like the NCR was to Caesar, for Maxson it was the Institute and their misuse of technology. Trying to find the balance between dictatorship and justice, he too is a reminder of a boy, who was once naive and fool of thoughts of romance (he had a crush in Sarah), plunged into the role of leading the BoS. Considering the fate of the NV BoS, you can see that failure is not an option. |
marc55 posted...
lol No one is angry at the modders for wanting to make money off of their work. What they're angry at is Bethesda seeking to muscle in on that racket and effectively curate a marketplace where you can buy stuff you could get for free elsewhere. The logistics behind it make no sense on the PC, where 99% of the modding community resides. This only makes sense for the console players.
Face it Cloud is a gaming icon and has appered in lots of games while mario has only appeared in 2 games sunshine and 64~xSlashbomBx
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it makes sense on ps4 because of sonys no external asset rule these mods skirt that rule
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Alucard188 posted...
marc55 posted...lol As a PS4 user, that's fine by me. You're only looking at this from a Pc user PoV. If Beth created a market on the modding. They could overpower Sony's restriction on mods, while also implementing security and stability for said mods. Maybe this practise allows mods makers to make money to, giving people incentive to make more mods for PS4. At the end of the day, this is all like DLC'S. Which already exist. |
OEIO999 posted...
As a PS4 user, that's fine by me. You're only looking at this from a Pc user PoV. A few problems with this: 1) All of the mods will be developed in-house, along with a few specially selected modders to "maintain quality". Will the percentage of the profits to the modder outweigh the amount they'd get via donation? How much of a slice is Bethesda getting? Making mods for the PS4 will be irrelevant if you can't even get signed on to the Creation Club's roster. 2) They need to offer a better selection than re-skinned textures of existing equipment, as well as lowering the cost of them. Paying $5 for power armour? $4 for Chinese Stealth Suit? $3 for a slice of self-aware humour (while ignoring the irony of it)? $1 for a coat of paint? 50 cents for a new Pipboy skin? These are all freely available on the Nexus. Yes, we're talking about modding on consoles, but these ideas came from somewhere. You could argue that Bethesda created the Hellfire Power Armour themselves in Fallout 3, and therefore aren't really copying the offering on the Nexus, but when the Nexus offering looks better than the official one... 3) DLC. Downloadable Content. In a sense, mods are just a faction of DLC, but the term 'mod' in this context has existed far longer than 'DLC' has. Back then, they differentiated between mods and what were known as 'expansion packs', which usually offered far greater content than the few KB of data a mod would supply. To me, 'mod' means modifying existing content to create a certain aesthetic - the key point there is "existing content". DLC is something that's built completely from scratch using the existing framework; you're adding something to the game, not altering it. So far, all Bethesda has done is create mods for Fallout 4 - mods that are freely available and not worth spending money on. I won't support this.
Face it Cloud is a gaming icon and has appered in lots of games while mario has only appeared in 2 games sunshine and 64~xSlashbomBx
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Here's a video that goes into the technical aspect of the Creation Club. If what he says is true, and it doesn't change on Bethesda's end, it's going to automatically download mods to your game that you didn't pay for. Not only is this going to eat up a lot of space (the 13 items available are up 680MB alone), but now it's ostensibly acting like disc locked content, where you pay a nominal fee to get a key to unlock the content. GG console users who only have 500GB HDDs. Oh, and according to this guy, every time new content is downloaded from the creation Club to the game, it changes the executable. That means things like the script extender will be very difficult to use, and will have to be patched and updated frequently. A lot of the beefy mods use the script extender to operate. This is going to break a lot of mods.
Face it Cloud is a gaming icon and has appered in lots of games while mario has only appeared in 2 games sunshine and 64~xSlashbomBx
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idk if this is a spicy take or anyting, but my opinion of Bethesda has really cooled off lately. Their rpgs feel so dang hollow. fallout 3, fallout 4, and skyrim are entirely void of personality, and I'm slowly losing love for them. combine that w the fact that they're still publishing new ports of skyrim 6 goddamn years after release and trying to make me pay for mods which had previously been free to me, and you start lookin real EA-y.
They don't send publications their games until a day before they release so people can't read reviews before they buy them now too, which is extraordinarily skeevy. I haven't played any of their fps, like doom, wolfenstein, and prey, though. It seems like that's where the quality Bethesda content may be these days. |
CookieMarvin posted...
I haven't played any of their fps, like doom, wolfenstein, and prey, though. It seems like that's where the quality Bethesda content may be these days. Those are only Bethesda published games, though. They don't develop them.
Face it Cloud is a gaming icon and has appered in lots of games while mario has only appeared in 2 games sunshine and 64~xSlashbomBx
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Alucard188 posted...
CookieMarvin posted...I haven't played any of their fps, like doom, wolfenstein, and prey, though. It seems like that's where the quality Bethesda content may be these days. Well, that's why new vegas was good too. goddamn, Bethesda blows. |
CookieMarvin posted...
Alucard188 posted...CookieMarvin posted...I haven't played any of their fps, like doom, wolfenstein, and prey, though. It seems like that's where the quality Bethesda content may be these days. Is that why their games are universally celebrated and their company is on top of the world, capable of developing and publishing at their leisure? You don't know what blows mean. |
Axiom posted...
It's almost like Bethesda has made a conscious decision to become the new EA They're trying to be Valve but without Steam. |
DarthAragorn posted...
OEIO999 posted...DarthAragorn posted...Popular does not mean good Everyone knows and says the gameplay is one of the strongest aspect of Beth games, Fallout 4 capitalized on it with great gameplay. Aside from an ensemble of weapons, it also introduced sprinting, flying and improved enemy designs and difficulty. Skyrim has insane diversity, there is one handed fighting, two handed fighting, dual wielding, archery, magic, vampire, lycanthropy e.t.c You're the only person who has ever claimed their gameplay is 'dumbed down', when its generally revered as one of their strongest aspect. Their writing is how one interprets it and it's entirely opinion based, for example I can't stand Harry Potter or Twilight, but I am sure their fans can elucidate the depth of those franchises. I have already written a post in this topic detailing the depth of the storyline for Fallout 4, linking it to Fallout 3. You may see it differently, but I don't. |
I wish sony would allow us external assets
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- Boards
- Current Events
- Huh. Bethesda's paid mods scheme is out already?
- Boards
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- Huh. Bethesda's paid mods scheme is out already?
DarthAragorn posted...The writing example you gave is not exactly depth, and I don't know how you can say the gameplay hasn't been getting dumbed down when their latest game you literally only had perks and starting SPECIAL
It was depth within the specific topic TC was addressing, the transition of F3 asset in F4.
Fallout is about perks and SPECIAL, they also introduced sprinting and flying. They renovated enemy designs to allow the more mobile PC and they managed difficulty well, by giving incentives to play on higher difficulties.OEIO999 posted...DarthAragorn posted...
The writing example you gave is not exactly depth, and I don't know how you can say the gameplay hasn't been getting dumbed down when their latest game you literally only had perks and starting SPECIAL
It was deep within the specific topic TC was addressing, the transition of F3 asset in F4.
Fallout is about perks and SPECIAL, they also introduced sprinting and flying.
What? Nobody said anything about that as far as I can tell.A thousand eyes, and one.DarthAragorn posted...That's not what that meant at all
Compare the writing in Fallout 3 and 4 to 1, 2, and New Vegas please
Alucard188 posted...Note that you're not allowed to include Fallout New Vegas in this, because that was developed by Obsidian, and not in-house by Bethesda.
Alucard188 posted...I would like to hear your thoughts on the depth of story and dialogue as it relates to Fallout 3 and Fallout 4.
Alucard188 posted...Note that you're not allowed to include Fallout New Vegas in this
He asked for my thoughts on the depth of the writing related to Beth Fallouts, he didn't say ANYTHING about comparing it to other Fallouts.
Now you're calling me a 'bro', as if your age and intelligence level wasn't clear enough.OEIO999 posted...Alucard188 posted...
I would like to hear your thoughts on the depth of story and dialogue as it relates to Fallout 3 and Fallout 4.
Alucard188 posted...Note that you're not allowed to include Fallout New Vegas in this
He asked for my thoughts on the writing related to Beth Fallouts, he didn't say ANYTHING about comparing it to other Fallouts.
Now you're calling me a 'bro', as if your age and intelligence level wasn't clear enough.
I didn't say he did
And I'm not the one who completely misinterpreted his postA thousand eyes, and one.DarthAragorn posted...CookieMarvin posted...
wait what does blows mean
Sucks, is trash, etc
ok, yeah, sounds like Bethesdaalso how you gonna call yourself intellectually superior to anyone when you can't differentiate between homophones? Isn't that like, illegal? I'm pretty sure that's punishable by law.OEIO999 posted...It was depth within the specific topic TC was addressing, the transition of F3 asset in F4.
Actually, no it wasn't. What I wanted was how each individual game expressed depth within the context of that game. I wasn't looking for anything bridging the two games together, merely how the writing and the characters expressed depth in that specific game. I just didn't bring this up because I would have been accused of moving the goalposts, when my only crime is not explaining what I wanted well enough.Face it Cloud is a gaming icon and has appered in lots of games while mario has only appeared in 2 games sunshine and 64~xSlashbomBxAlucard188 posted...OEIO999 posted...
It was depth within the specific topic TC was addressing, the transition of F3 asset in F4.
Actually, no it wasn't. What I wanted was how each individual game expressed depth within the context of that game. I wasn't looking for anything bridging the two games together, merely how the writing and the characters expressed depth in that specific game. I just didn't bring this up because I would have been accused of moving the goalposts, when my only crime is not explaining what I wanted well enough.
Well the information I provided did relate to F3 and F4, highlighting certain plot points of the game. Expanding on that.
Both F3 and F4 relies on key characters and their goals. Unless you're specific about what you want depth on, I would end of up writing paragraphs on information you might find pointless.
Therefore analyzing key characters of the game, in terms of dimensions. Lyon's is often seen as a virtuous savior of the wasteland, primarily by his own faction. But people like Li, one of the most intelligent person in the wasteland, tells you Lyon's/BoS and the BoS are not what they seem. The scribe at the purifier tells you he was was sent away from the Citadel, because he questioned Lyon's. Another key character is Augustus Autumns, he served the Enclave as his duty. But after learning of Eden's insane goals, decided to stage a coup. With it he wanted to use the Purifier as a method of unification, where the Enclave could lead the wasteland into stability. But unfortunately for him, the BoS had a Liberty Prime and their ideas where less than practical.
This video does a good job of detailing the depth behind the action around the purifier. Why they are two opposing beliefs fighting to take control over the future of the Wasteland. Using F4 as a reference of the future, it shows the Lyon's BoS ideals have been abandoned, so many people died, just so the BoS could abandon the CW and the purifier to their fate. That is the dimension that gives the two games depth. So in Hindsight, Autumn's led Enclave could've provided a better future. This idea is transcended and further illustrated in Fallout 4, where the Institute had tried to help the Commonwealth, to failure and the Minutemen shows, the endless and thankless commitment required to protect the wasteland, in Lyon's idealistic sense. Due to which, the Minutemen was reduced to almost extinction.
Moving onto F4, I have already talked about Maxson and the BoS. The RR are probably the best written faction, simply because of the fact they have deceived people into thinking they are the 'good guys'. But when you actually pay attention to the game, they are anything but. They reprogram synths to be their slave army or for whatever cause they deem fit, they deceive and manipulate people to suit their purpose (Liam Bennett), they disclaim people like Liam, who are taking so much risk for justice, in favour of propaganda for the synths, even going as far as to say he may need to be eliminated, they are responsible for two the biggest destruction in the game and finally they deceive everyone, with Liam's final message condemning the RR and SS, who are just monsters in disguise. This the depth behind RR. This is what enriches the seemingly simple faction of 'good'.
Since the overlaying plot point of F4 are synths, it gives you a lot of detail on the ethical dilemma and purpose relating to synths. Where everyones take on the synths is understandable, the Institute treat them as tools that imitate humans and serve their purpose, the RR treat them as humans, the BoS sees them as a threat, to the natural order and stability of the what remains of population of Earth.Alucard188 posted...marc55 posted...
lol
so people are angry and afraid off moders out there wanting to earn some money and sell their work instead of doing it for free !
No one is angry at the modders for wanting to make money off of their work. What they're angry at is Bethesda seeking to muscle in on that racket and effectively curate a marketplace where you can buy stuff you could get for free elsewhere. The logistics behind it make no sense on the PC, where 99% of the modding community resides. This only makes sense for the console players.
oh you mean pirated mods
because already existing free mods wont be on creation club those will still be freeThere is no sound, no voice, no cry in all the world that can be heard... until someone listens.marc55 posted...Alucard188 posted...
marc55 posted...
lol
so people are angry and afraid off moders out there wanting to earn some money and sell their work instead of doing it for free !
No one is angry at the modders for wanting to make money off of their work. What they're angry at is Bethesda seeking to muscle in on that racket and effectively curate a marketplace where you can buy stuff you could get for free elsewhere. The logistics behind it make no sense on the PC, where 99% of the modding community resides. This only makes sense for the console players.
oh you mean pirated mods
because already existing free mods wont be on creation club those will still be free
Pirated mods? You mean the mods that Beth is doing on existing free mods and reselling them as their own?CookieMarvin posted...also how you gonna call yourself intellectually superior to anyone when you can't differentiate between homophones?
OEIO999 is your typical contemporary Bethesda diehard: he can't see the lack of depth in his own analyses the same way he can't see the lack of depth in the very thing he's analyzing, and of course gets immediately defensive / belittling when forced to confront his shortcomings. I made the mistake of arguing with one a couple weeks ago who was thoroughly convinced that Skyrim's Miraak was a deep and meaningful character. Couldn't find a better examples of the Dunning-Kruger effect in action.Simple questions deserve long-winded answers that no one will bother to read.Typical faqer who can't dispute my analysis, so runs his mouth trying to sideskirt the point and belittle my account.
Since a civil discussion isn't possible with people like you. I will just say Beth will always find success, because people like you are just whining crybabys, who at the end of day will throw money at them, so they can develop games with high critic rating and sales, publishing games at their leisure. They have surpassed the original creators of Fallout, who are practically non-existent right now. So please continue to whine and b**** about Beth, just remember to get your money ready for their next game, so you can continue to whine in the background.
Don't know about Miraak being deep, but Paarthurnax had more depth than most characters in gaming.Is it just me or does every Fallout topic eventually end up turning into a NV vs. 3/4 argument?Most of the time it's NV/Obsidian fanboys who derail the topic into that. They are very stubborn about their opinion, anyone who even whispers anything good about F3/4 infuriates them to no end. So they go on a fit, calling people fanboys for not looking at the facts. Even though the facts are NV was a critically average, just metacritic it, even the players thought F3 was superior and their joke company, is practically non-existent right now, who were at kickstarters at one point, which is hilarious considering Obsidian has been around A LONG TIME. Funny how their fanbase can only open their mouth, but can't actually support their favorite company financially.
They are much like blind Trump supporters. most of them probably are blind Trump supporters.This is ironic, considering that you are talking s*** about people who you feel don't know what they're talking about, and here you are, doing the same thing on Obsidian and why they took to Kickstarter to fund games.Face it Cloud is a gaming icon and has appered in lots of games while mario has only appeared in 2 games sunshine and 64~xSlashbomBxI know the truth hurts for Obsidian fanboys, knowing how long Obsidian has existed and after all this time, they have as much reputation as an indie developer. They use kickstarter like indie developers, so what's the difference? But you know what will make you feel better? Giving Beth some more money, so you can play their games and go back to whining like you always do.
Just for refference Obsidian was founded in 2003. This is their upcoming project.
https://en.wikipedia.org/wiki/Pillars_of_Eternity_II:_DeadfireThe game was announced with the launch of a crowdfunding campaign on Fig.
I guess it's Fig now, TC here is talking about Beth making mods into a transaction. But OE is taking money that could go to more deserving indie developers, who have existed for a fraction of the time.Kickstarter isn't a zero sum game, buddy.
No, it just shows OE's standing in the industry. A beggar, who can't even fund their own creations. Usually you'd expect a company that has existed since 2003, to not require crowd funding, like indie developers and achieve internal success. But hey I guess it's alright for them to beg to the public, while people like you criticize Beth for making mods a transaction, giving profit to hard working mod creators.
Are you trying to make me feel better knowing people like you will put me on ignore? You shouldn't have.DarthAragorn posted...LIsJustice posted...
I love the idea of paying for different color horse armor. Should be a game changer and industry standard at this point.
It's brilliant
5 dollars for one gun
GIMME THAT RESKINNED PIPE GUN PLS
For comparison:
>Fallout New Vegas: Gun Runner's Arsenal
- 26 new weapons (not counting the 12 vanilla weapons amended to accept the new mods)
- 40 new weapon mods
- 27 new ammo types
- 1 new perk
- $3.99 release price
>Fallout 4 Creation Club
- a single gun
- $4Simple questions deserve long-winded answers that no one will bother to read.OEIO999 posted...Oh yeah, thanks for reminding everyone Obsidian made people pay for mods in NV. Nevermind the entire game, which is just a full priced expansion pack for Fallout 3.
DarthAragorn posted...Lmao
Simple questions deserve long-winded answers that no one will bother to read.- Boards
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- Huh. Bethesda's paid mods scheme is out already?
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