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Friday, September 21, 2018

Rumor is Telltale is shutting down

The Walking Dead Seasons 1 & 2, Wolf Among Us, Batman 1 & 2, all are fantastic games. But they are not so much games as interactive voice acted comics, to be watched rather than played. I don't know how anyone can say they "are the same thing", that's just asinine. If you don't like the stories, that's fine, but to say they have no value to anyone is entitled gamer horseshit.

Sadly, it seems like their company was severely mismanaged. I read not that long ago the former CEO is suing the company.

https://www.gamespot.com/articles/telltale-announces-majority-studio-closure-walking/1100-6461967/?utm_source=gamefaqs&utm_medium=partner&utm_content=news_module&utm_campaign=hub_forum

The article says Telltale has confirmed that they are definitely shutting down. Only 25 (of 250) staff remain to finish up the rest of the Walking Dead Final Season (the fourth game). One Episode is already out while three more are planned with the next releasing on the 25th. All other projects, such as a second season to The Wolf Among Us, have been cancelled.

Quite a shame. Granted, the Walking Dead Telltale series got worse with every season. Why they shifted the focus for Season 3 in particular to the unknown Javier boggles my mind.

I played the first two seasons of Walking Dead, Wolf Among Us, Game of Thrones, and the first Batman. I enjoyed all of them. There's not much game there at all but the stories were always well done. I never really cared that it always came to the same general conclusion, how much more work would have to go into the game to make all these different episodes for each path you take?

I feel like their big problem was releasing games in episodes and then when the game was complete, they always celebrated it with a sale. You had no incentive to buy the game until it was complete. Each episode took a month or two so you'd lose interest and forget some details if you played them once they were released. You were much better off waiting for the final product and buying it on sale. I'm not surprised they're going under with those kinds of business practices. I'm sure all those licenses weren't cheap either.

A very dumb business model. Licenses also come with things like a requirement to release X number of games and stuff. For example, WWE wouldn’t allow THQ to take those games to biannually, which would have allowed for lower production costs and more improvements.

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