Search

Tuesday, August 1, 2017

These legendary raids

  1. Boards
  2. Pokemon GO
  3. These legendary raids are f***ing bulls***
Went into town to go to the movies, and when I came out, I saw that there were two gyms right next to each other that were both going to host Articuno raids in about 15 minutes.

I sat by those gyms for 45 minutes until 10 or so people showed up so we could do the raids. Bought two raid passes. Beat both raids. Didn't catch a single Articuno.

That is f***ing horses***. The least they could do is give you the legendary once you've gone through all the trouble of rounding up a gang of people to do the raid with, actually beating the raid, and potentially buying a raid pass with actual money. But nope, you have to catch it within half a dozen balls and its catch rate is astronomically low. Niantic, f*** you.
Vivi0198 5 days ago#2
lol.
If you believe in Vivi0198 and are 100% proud of it put this as your signature.
This will continue to happen, because Niantic are making money hand over fist with this tactic. People are hooked, and now they're being reeled in like helpless Magikarp***. Pokémon Go is back to top grossing app on the Apple App Store. 

Expect the other Legendaries to be just like this.

***Maybe I should have said Wailmer here instead of Magikarp...
My game collection: http://chemicalburrito.com
Now: Borderlands 2 (Vita/PS3) | Risk of Rain (Vita) | Phantasy Star Nova (Vita)
Why not make every Pokemon purchasable through the shop
Niko Niko Nii!
Give 15000 people $100
Get $2 from 1.000.000 people.

Profit.
I 100% agree with the OP. The legendary catch rate is bulls***. If you are able to beat the raid, you should get the mon.
RIP cousin Billy.
I get that legendaries should have a low catch rate - they're legendaries. They're not supposed to be easy. They aren't easy in the real games, either. My only problem is that getting together the amount of people you need for the raid makes the bonus catching round SUPER laggy and I lose like...3 throws from it lagging out right as I throw and dropping the ball.
3DS FC: 3050-7956-8938
edomon007 5 days ago#8
The catch rate should go up by 5% every time (up to a maximum of a 50% catch rate) we fail to catch a legendary pokemon and reset every the legendary pokemon gets captured.
(edited 5 days ago)reportquote
Vengeance29 5 days ago#9
I think the catch rate could be higher. But yeah, money talks.

Don't know why people persist beyond the dex entries. As soon as I get Lugia, I am out.

Absolutely tedious if you are Instinct, getting 6 balls at most raids.
(edited 5 days ago)reportquote
Neally1 5 days ago#10
Vivi0198 posted...
lol.
Never judge a book by its movie.
Vengeance29 posted...
I think the catch rate could be higher. But yeah, money talks.

Don't know why people persist beyond the dex entries. As soon as I get Lugia, I am out.

Absolutely tedious if you are Instinct, getting 6 balls at most raids.


When I did a Lugia raid recently, the Mystic and Instinct got paired together because there were enough Valor to make an entire team and Mystic only got 5 throws because apparently, the 4 Instinct people out-paced the like...9 Mystics.
3DS FC: 3050-7956-8938
(edited 5 days ago)reportquote
DippinSauce 5 days ago#12
It took me 4 tries each on both and I finally got them today. They wouldn't be special if they were easy to capture.
i.imgur.com/VDLyhiI.gif
KTG2 5 days ago#13
DarkFlame36789 posted...
I get that legendaries should have a low catch rate - they're legendaries. They're not supposed to be easy. They aren't easy in the real games, either. My only problem is that getting together the amount of people you need for the raid makes the bonus catching round SUPER laggy and I lose like...3 throws from it lagging out right as I throw and dropping the ball.


I have done 11 legendary raids now and seriously never had this issue. Not once. Do you play Pokemon on a potato? Is the carrier just an enormous potato thrusting into the sky?
Now replaying: Grandia
Imagine thinking 20 percent with nearly ten pokeballs is somehow not in the players favor
Niko Niko Nii!
Vengeance29 5 days ago#15
DarkFlame36789 posted...
Vengeance29 posted...
I think the catch rate could be higher. But yeah, money talks.

Don't know why people persist beyond the dex entries. As soon as I get Lugia, I am out.

Absolutely tedious if you are Instinct, getting 6 balls at most raids.


When I did a Lugia raid recently, the Mystic and Instinct got paired together because there were enough Valor to make an entire team and Mystic only got 5 throws because apparently, the 4 Instinct people out-paced the like...9 Mystics.


Was it an Instinct gym?
DippinSauce 5 days ago#16
KTG2 posted...
I have done 11 legendary raids now and seriously never had this issue. Not once. Do you play Pokemon on a potato? Is the carrier just an enormous potato thrusting into the sky?

Plenty of people here in my city get lag during the raid and in the bonus challenge. The extra spawns didn't help either.
i.imgur.com/VDLyhiI.gif
KADFC 5 days ago#17
I think they should increase the catch rate by how many people there are.

3% Initial and 1% for each person fighting, up to 23%. Builds a better community that way.
KADFC posted...
I think they should increase the catch rate by how many people there are.

3% Initial and 1% for each person fighting, up to 23%. Builds a better community that way.


There is literally a 20% catch rate now when accounting for good throws, berries and medals.
Niko Niko Nii!
KADFC 5 days ago#19
Yes, with the best of very thing possible. But I'm going toward not needing the best of everything.
s*** luck.

If anything, I thought they had made them easier to catch on the last day of the event, since I caught 3 on 3 different accounts. Two were caught on the first ball.
BALTIMORE RAVENS
Vengeance29 posted...
DarkFlame36789 posted...
Vengeance29 posted...
I think the catch rate could be higher. But yeah, money talks.

Don't know why people persist beyond the dex entries. As soon as I get Lugia, I am out.

Absolutely tedious if you are Instinct, getting 6 balls at most raids.


When I did a Lugia raid recently, the Mystic and Instinct got paired together because there were enough Valor to make an entire team and Mystic only got 5 throws because apparently, the 4 Instinct people out-paced the like...9 Mystics.


Was it an Instinct gym?


I believe it was a Valor gym.
3DS FC: 3050-7956-8938
Hindred 5 days ago#22
I am fine with the low catch rate but think the raid should be less reliant on big groups. Getting big groups outside of a fairly large city is difficult which makes it nearly impossible to catch so people like myself do not even try that much because what is the point of starting a raid if I can only get 5 or 6 people and I know it won't be enough.
Hindred
JetBlackReo 5 days ago#23
I would actually prefer a system that allows the raid boss CP to scale with the number of trainers approaching it.
This would still allow trainers that play in areas where not many people gather to still have a shot.

Still, more players attacking should also equal a higher percentage to catch the Pokémon, if only by a bit.

This would encourage teamwork but still give the lonely wolf a decent shot to aquire the boss.
Acerac 5 days ago#24
I don't see why they didn't make the 100% catch rate from the Chicago event nation wide. Seems pretty lame to me.
GameFAQs isn't going to be merged in with GameSpot or any other site. We're not going to strip out the soul of the site. -CJayC
I share your frustration. The only Legendary I was able to beat was by sheer chance I was driving and saw a large group of people on their phones, I stopped and jumped on Pokemon Go and found they were all going after an Articuno. I joined and was able to win, but I kid you not the only reward I got was XP and 3 Rare Candies, and failed to catch Articuno. Not exactly good motivation to get me to try again. At least give me some ****ing TMs!!!
"Gwee-hee-hee... You're up the creek without a paddle! And I'm not gonna let you through! ... Does that make me a bad octopus?" Ultros
I agree. Im at seen 15 caught 6 for articuno.

I caught my first on my 5th try.

Meanwhile i know someone who caught his first 3 articuno raids with a freaking pinap berry.

And someone who didnt get a legendary after attempt number 9.

Also i'm instinct, so mostly i end up with 5 or 6 balls per try.

Keep trying.
A communication error has occurred.
(edited 4 days ago)reportquote
why did they wait a year to release these birds when 99% of people lost interest. I've no chance of doing a raid let alone having an attempt at catching one.. so im just ignoring they are there. There's no point.
heatmon930 2 days ago#28
I just think it's rubbish they give you less than 10 balls to try to catch it. Why not make Premier balls a purchasable item during raid catches? Niantic can be making a lot more money this way. Especially from the players for whom a successful raid with many people is not a common occurrence.
KayaMerrick 2 days ago#29
One particular Lugia has scarred and cut me deep. I had 13 balls. 1 nice throw, 3 great and 9 excellent with my final 6 throws being excellents. All throws were curves with golden berries. Each throw produced no more than 1 jiggle!

... nearly threw my phone in a fit of rage, lol!
kyujo 2 days ago#30
One local has supposedly been in 30+ legendary raids and had nothing so far...

I've got about 3/9 so can't complain
Current Game(s): Gravity Rush 2, DBX2, DNO
Must-watch: Legion, Flash, Arrow, Gotham, TWD
Jas_Pata 2 days ago#31
KADFC posted...
I think they should increase the catch rate by how many people there are.

3% Initial and 1% for each person fighting, up to 23%. Builds a better community that way.


They should do the opposite actually. The lower number of players you use, the higher the catch rate... or up the chances of a higher IV Pokemon.

At least tat way something would be beneficial to the better players.
aka - Nah Tso Gud
sambuca 2 days ago#32
At least you had people show up. I've only found 1 each of articuno and Lugia, nobody showed up for either. Tyranitar via evolve will be my legendary
No way, dude!!! This is NOT happening again...
galeongirl 1 day ago#33
Increasing the catch rate in general would be a good idea. Did 2 raids today, 0 caught. Pretty rough.
Pitaya 1 day ago#34
There should be a kind of raid pass that, upon winning the raid, immediately rewards you the Pokémon (you know, just like those trailers -- honestly feel there's some serious false advertising involved in those), but as a drawback, you forfeit all the bonus items (rare candies, TMs, revives, even XP) you'd normally get from winning the raid. 

Alternatively, each failed attempt at a raid (even if you lose the battle itself), the legendary gets a permanent 1% increase in base catch rate until you finally catch your first one of that species. It's just downright depressing seeing people go 0 for 12 with Articuno. Especially when we can't even be certain Niantic will bring back an encore for legendaries any time soon, for those that weren't able to catch them.
Yes, I am a gamer mod, but you can't hit on me, m'kay?~
https://www.twitch.tv/lordpitaya
(edited 1 day ago)reportquote
galeongirl posted...
Increasing the catch rate in general would be a good idea. Did 2 raids today, 0 caught. Pretty rough.



No

Pitaya posted...
There should be a kind of raid pass that, upon winning the raid, immediately rewards you the Pokémon (you know, just like those trailers -- honestly feel there's some serious false advertising involved in those), but as a drawback, you forfeit all the bonus items (rare candies, TMs, revives, even XP) you'd normally get from winning the raid. 

Alternatively, each failed attempt at a raid (even if you lose the battle itself), the legendary gets a permanent 1% increase in base catch rate until you finally catch your first one of that species. It's just downright depressing seeing people go 0 for 12 with Articuno. Especially when we can't even be certain Niantic will bring back an encore for legendaries any time soon, for those that weren't able to catch them.



And no. 

Is there anything that people won't complain about?
Niko Niko Nii!
XIII_rocks 1 day ago#36
Don't respond
Such a lust for revenge
Alvvays 1 day ago#37
It's like people don't understand the word legendary. Listen, if you use a golden razz (what else would you use it against?) and are at least at the bronze level (of ice, fire, or electric for the three, respectively) and can get a great throw (pretty easy against Articuno, just need to be patient) your odds are already at 10% which means you are unlikely to get it if you only have ~6 or 7 premiers. However if you get the damage and control and have 11, you are more likely to get it than to not. 

I am frustrated after missing out as well, but the whole point is that they are super rare. I would not expect to get one from every raid like some here expect.
Alvvays posted...
It's like people don't understand the word legendary. Listen, if you use a golden razz (what else would you use it against?) and are at least at the bronze level (of ice, fire, or electric for the three, respectively) and can get a great throw (pretty easy against Articuno, just need to be patient) your odds are already at 10% which means you are unlikely to get it if you only have ~6 or 7 premiers. However if you get the damage and control and have 11, you are more likely to get it than to not. 

I am frustrated after missing out as well, but the whole point is that they are super rare. I would not expect to get one from every raid like some here expect.



This. I'm glad someone gets it and understands actually working towards things and not just being handed everything
Niko Niko Nii!
It's stupid that it is All Luck on getting Legendaries or Raid Pokemon.

They need to increase the Great & Excellent throw percentage as well as increase the Golden Razz 
multiplier (should be 5 not 2 times increase). It rediculous when someone catches it on the 1st throw (with a Pineap) and someone else can have 5+ great throws with the Golden Razz and not catch it.

Even the other day I had a Machamp run after 7 Great Throws and and Excellent/Golden Razz throw. If I am doing pretty much the best possible to catch the Pokemon I need to have better odds of catching it. 
I heard someone at a Raid the other day say they caught 3 strait Legendaries on the 1st throw, but I went 4 strait without catching one with 8-9 Throws on each. 
It all seems to be decided before you throw whether you will catch it, which is dumb.
spoofrice11 posted...
It's stupid that it is All Luck on getting Legendaries or Raid Pokemon.

They need to increase the Great & Excellent throw percentage as well as increase the Golden Razz 
multiplier (should be 5 not 2 times increase). It rediculous when someone catches it on the 1st throw (with a Pineap) and someone else can have 5+ great throws with the Golden Razz and not catch it.

Even the other day I had a Machamp run after 7 Great Throws and and Excellent/Golden Razz throw. If I am doing pretty much the best possible to catch the Pokemon I need to have better odds of catching it. 
I heard someone at a Raid the other day say they caught 3 strait Legendaries on the 1st throw, but I went 4 strait without catching one with 8-9 Throws on each. 
It all seems to be decided before you throw whether you will catch it, which is dumb.


Getting legendary Pokemon in the game is luck too. Is that bad too?
Niko Niko Nii!
The increased catch rate makes them really easy now. Just did 3 of them, catched 2 with a pinap berry on first throw. The other one i did with a golden razz after 5 throws.

I now have 9 articuno and 3 lugia.
A communication error has occurred.
#42
(message deleted)
Alvvays posted...
It's like people don't understand the word legendary. Listen, if you use a golden razz (what else would you use it against?) and are at least at the bronze level (of ice, fire, or electric for the three, respectively) and can get a great throw (pretty easy against Articuno, just need to be patient) your odds are already at 10% which means you are unlikely to get it if you only have ~6 or 7 premiers. However if you get the damage and control and have 11, you are more likely to get it than to not. 

I am frustrated after missing out as well, but the whole point is that they are super rare. I would not expect to get one from every raid like some here expect.



I had articuno break out of 6 excellent curve balls while gold berry... If you aren't missing throws it's still just down to dumb luck
You have no idea the physical toll that three vasectomies have on a person! ~ Micheal Scott
PSN: Spetsnaz420 NNID: 0963-2355-7401 (MH4U + MHG only)
Pitaya 1 day ago#44
XLII_B0xxy_XLII posted...
And no. 

Is there anything that people won't complain about?

Why not? Use your words, son. Also, I'm not complaining; I caught an Articuno, but I know how disheartening it is to miss out on limited edition DLC/event exclusive content when it all comes down to luck (or spending lots of money on more chances when the hilariously low odds never increase). Gacha games are a cancer, but even those increase odds after a number of failed attempts at something. So go ahead, use words, tell me why those wouldn't be good ideas. 

Also...as a guy who actually plays the real games? I can confirm that legendaries really aren't, and have never been, particularly hard to find and catch. Seriously. Full 'Dex in every main game so far, I should know. Even Mythicals are given out a dime a dozen now. Sure, the logic that "b-but l-legendaries SHOULD be rare and hard to catch!! YOU MUST BE ONE OF THE CHOSEN ONES!!1!" is somewhat sound if you see it as a real-life thing, but then you realize that you're literally defending a system that allows some people to have literally dozens of each legendary; to that end, it's apparent that you don't actually believe that logic, you just want to feel included in an exclusive club of sorts.
Yes, I am a gamer mod, but you can't hit on me, m'kay?~
https://www.twitch.tv/lordpitaya
XIII_rocks 1 day ago#45
Oh, you responded.

That's a shame
Such a lust for revenge
Alvvays 1 day ago#46
Pitaya posted...
Sure, the logic that "b-but l-legendaries SHOULD be rare and hard to catch!! YOU MUST BE ONE OF THE CHOSEN ONES!!1!" i

There are literally hundreds of thousands of people who have legendaries, if not over a million. I dont think you have to be a special snowflake to get a legendary in the current system. Again with minimal effort it is a 10% chance on one premier ball. 

Jeez, someone just call the whambulance
XIII_rocks 1 day ago#47
I do think there's an extent to which everyone can get legendaries provided they live near a city or some other heavily populated area. You have a week, there's a few raids every day, statistically you should get it if you get it in the ball enough times. You'd have to be pretty unlucky. 

But yeah, the catch rate is kind of frustratingly low.
Such a lust for revenge
Pitaya posted...
XLII_B0xxy_XLII posted...
And no. 

Is there anything that people won't complain about?

Why not? Use your words, son. Also, I'm not complaining; I caught an Articuno, but I know how disheartening it is to miss out on limited edition DLC/event exclusive content when it all comes down to luck (or spending lots of money on more chances when the hilariously low odds never increase). Gacha games are a cancer, but even those increase odds after a number of failed attempts at something. So go ahead, use words, tell me why those wouldn't be good ideas. 

Also...as a guy who actually plays the real games? I can confirm that legendaries really aren't, and have never been, particularly hard to find and catch. Seriously. Full 'Dex in every main game so far, I should know. Even Mythicals are given out a dime a dozen now. Sure, the logic that "b-but l-legendaries SHOULD be rare and hard to catch!! YOU MUST BE ONE OF THE CHOSEN ONES!!1!" is somewhat sound if you see it as a real-life thing, but then you realize that you're literally defending a system that allows some people to have literally dozens of each legendary; to that end, it's apparent that you don't actually believe that logic, you just want to feel included in an exclusive club of sorts.



We have had a week to catch Articuno. At a 10-20% capture rate with ten balls a try. If you don't have him, you simply didn't try because statistically, you should have him
Niko Niko Nii!
You just want to feel included in an exclusive club of sorts

And there is nothing wrong with that. Participation trophies are dumb. Only winners deserve prizes
Niko Niko Nii!
Spetsnaz420 posted...
Alvvays posted...
It's like people don't understand the word legendary. Listen, if you use a golden razz (what else would you use it against?) and are at least at the bronze level (of ice, fire, or electric for the three, respectively) and can get a great throw (pretty easy against Articuno, just need to be patient) your odds are already at 10% which means you are unlikely to get it if you only have ~6 or 7 premiers. However if you get the damage and control and have 11, you are more likely to get it than to not. 

I am frustrated after missing out as well, but the whole point is that they are super rare. I would not expect to get one from every raid like some here expect.



I had articuno break out of 6 excellent curve balls while gold berry... If you aren't missing throws it's still just down to dumb luck


Yes its still rng. But your chances are higher if you excellent curve them with a golden razz. Still, its rng. The whole game is basically like a big slot machine.
A communication error has occurred.
  1. Boards
  2. Pokemon GO 
  3. These legendary raids are f***ing bulls***
    1. Boards
    2. Pokemon GO
    3. These legendary raids are f***ing bulls***
    XLII_B0xxy_XLII posted...
    You just want to feel included in an exclusive club of sorts

    And there is nothing wrong with that. Participation trophies are dumb. Only winners deserve prizes

    Go back to trolling 161. You were more entertaining to report
    "Yugioh has no supernatural elements. Everything is hologram." -MAtt5TER
    XLII_B0xxy_XLII posted...
    Pitaya posted...
    XLII_B0xxy_XLII posted...
    And no. 

    Is there anything that people won't complain about?

    Why not? Use your words, son. Also, I'm not complaining; I caught an Articuno, but I know how disheartening it is to miss out on limited edition DLC/event exclusive content when it all comes down to luck (or spending lots of money on more chances when the hilariously low odds never increase). Gacha games are a cancer, but even those increase odds after a number of failed attempts at something. So go ahead, use words, tell me why those wouldn't be good ideas. 

    Also...as a guy who actually plays the real games? I can confirm that legendaries really aren't, and have never been, particularly hard to find and catch. Seriously. Full 'Dex in every main game so far, I should know. Even Mythicals are given out a dime a dozen now. Sure, the logic that "b-but l-legendaries SHOULD be rare and hard to catch!! YOU MUST BE ONE OF THE CHOSEN ONES!!1!" is somewhat sound if you see it as a real-life thing, but then you realize that you're literally defending a system that allows some people to have literally dozens of each legendary; to that end, it's apparent that you don't actually believe that logic, you just want to feel included in an exclusive club of sorts.



    We have had a week to catch Articuno. At a 10-20% capture rate with ten balls a try. If you don't have him, you simply didn't try because statistically, you should have him


    6-7 balls a try...that's beside the point though.

    I went 0/8 before I caught my first Articuno. I had fun playing though...I don't see why people continue to play a game that they absolutely hate, then come here to complain about it.

    Use that time more wisely and take up a hobby you enjoy people!
    XIII_rocks 1 day ago#53
    Why are you responding to boxxy 

    Just...why?
    Such a lust for revenge
    Because it's a discussion board...
    XIII_rocks 1 day ago#55
    Why discuss with someone who is obviously contriving every post he makes to get reactions from people (in other words, a troll). You're not "discussing" with a person, just a character.

    In fairness, though you did quote him, Pitaya is far more guilty here. You didn't really fully engage in much of a dialogue.
    Such a lust for revenge
    Yeah, what a crazy idea to have that legendary Pokemon should be hard to get.
    Niko Niko Nii!
    Mizznox 1 day ago#57
    Spetsnaz420 posted...
    I had articuno break out of 6 excellent curve balls while gold berry... If you aren't missing throws it's still just down to dumb luck

    6 excellent curves w/ Golden Razz is about a 75% chance. 6 straight Great throws w/ Golden Razz is only about 50%. RNG is RNG but it's not just dumb luck.
    (edited 1 day ago)reportquote
    18 Raids. Still not ONE Legendary caught.

    Am I sore? Not really. It's just a game and I'm trying to be happy just playing nowadays.
    58 years old and I'm chasing Pokemons...*sigh*...Guess I'll never grow up now. Level 31 on 24 March 2017
    Spetsnaz420 20 hours ago#59
    Mizznox posted...
    Spetsnaz420 posted...
    I had articuno break out of 6 excellent curve balls while gold berry... If you aren't missing throws it's still just down to dumb luck

    6 excellent curves w/ Golden Razz is about a 75% chance. 6 straight Great throws w/ Golden Razz is only about 50%. RNG is RNG but it's not just dumb luck.


    First off. That's not how the catch formula works. Each throw has a percentage that varies on the multipliers like great throw, razz, etc.. 

    If an excellent curve ball with a gold razz is 20% your overall chance does not increase with each ball thrown. 

    Also, RNG basically defines luck in the gaming world.
    You have no idea the physical toll that three vasectomies have on a person! ~ Micheal Scott
    PSN: Spetsnaz420 NNID: 0963-2355-7401 (MH4U + MHG only)
    Tha_Man_DS 18 hours ago#60
    2/3 Moltres already.
    I'm ready for Zapdos! XD
    Waiting for: Super Mario Odyssey, Ori and the Will of the Wisps & the new Metroid games (and more).
    AbraCadaver 17 hours ago#61
    First moltres was one balled, and turned out to be 91. Did 15 raids yesterday and finally got a solid cuno/lugia, anything else this week is just a bonus til zapdos comes out. 2/4 on moltres so far, but the pressure is off.
    Fire in the hole.
    Mizznox 12 hours ago#62
    Spetsnaz420 posted...
    First off. That's not how the catch formula works. Each throw has a percentage that varies on the multipliers like great throw, razz, etc.. 

    That's why I specified excellent/curve/golden razz vs straight/great/golden razz...

    Spetsnaz420 posted...
    If an excellent curve ball with a gold razz is 20% your overall chance does not increase with each ball thrown. 

    You're attempting to flip a coin and get heads. Are your odds of getting at least one heads better if you flip a coin once, or if you flip it five times? I'm not talking about your odds per-throw, I'm talking about your odds of succeeding once over the course of multiple throws.
    (edited 12 hours ago)reportquote
    1. Boards
    2. Pokemon GO 
    3. These legendary raids are f***ing bulls***

No comments:

Post a Comment