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Monday, July 31, 2017

A GameCube mini would be a little better than an N64 mini

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  3. A GameCube mini would be a little better than an N64 mini
DrProfessor 15 hours ago#1
Gameplay wise I mean. Although a VC on Switch would obviously be ideal.
I have a doctorate in professoring.
ducksarethugs 15 hours ago#2
Can you imagine what a gamecube mini would look like? How much smaller can it get?
Junior_AIN 15 hours ago#3
Makes much more sense to offer an option for an older console that used cartridges. I can only imagine how many of mine still saves.
sketchturner 13 hours ago#4
I would get it for F-Zero GX, Viewtiful Joe, and Timesplitters 2 in HD.
Now Playing:Trials Evolution, RiME, Pikmin 2
Ki_cat_ 13 hours ago#5
At this point, it's cheaper for me to just buy the rest of any GC games I may want. I somehow amassed like 80% of the classics. I'm just missing some hidden gems like Timesplitters.
People are afraid of what they don't understand.
Rolfin 13 hours ago#6
I doubt they'll ever do a GC mini. Emulating from NES to N64 is easy peasy, but gamecube, while TECHNICALLY doable, would be a much bigger investment.

Hell, I doubt they'll actually go through with an N64 classic, even if it is possible
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VeiledGenesis 13 hours ago#7
Emulator is the better option.
Gather all the young ones and listen as we tell of the days of old, when the earth was whole, before the hammer fell. - "Hammer of Heaven", The Sword
Thrasher7170 13 hours ago#8
Rolfin posted...
I doubt they'll ever do a GC mini. Emulating from NES to N64 is easy peasy, but gamecube, while TECHNICALLY doable, would be a much bigger investment.

Hell, I doubt they'll actually go through with an N64 classic, even if it is possible

Dude, my old MacBook Pro could emulate GameCube games with ease. It isn't that hard.
She can't be emo! Her parents came here on the Mayflower!!!
MegaButterfree 13 hours ago#9
Yeah, I'm sure all 13 people who'd manage to get one would enjoy it.
phineasfool 13 hours ago#10
MegaButterfree posted...
Yeah, I'm sure all 13 people who'd manage to get one would enjoy it.

Hey, they'd have production down by then and 25 people could have one.
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Rolfin 12 hours ago#11
Thrasher7170 posted...
Rolfin posted...
I doubt they'll ever do a GC mini. Emulating from NES to N64 is easy peasy, but gamecube, while TECHNICALLY doable, would be a much bigger investment.

Hell, I doubt they'll actually go through with an N64 classic, even if it is possible

Dude, my old MacBook Pro could emulate GameCube games with ease. It isn't that hard.


This isn't about what can emulate a gamecube, it's about the expense of the hardware that can. It's not overly pricey, but we won't be seeing a mini GameCube for a measly $60. Conversely, the tech required to emulate NES and SNES games is practically pennies in comparison
"No internet required!"
MegaButterfree 12 hours ago#12
phineasfool posted...
MegaButterfree posted...
Yeah, I'm sure all 13 people who'd manage to get one would enjoy it.

Hey, they'd have production down by then and 25 people could have one.


Hey, don't get carried away here! :O
DrProfessor 6 hours ago#13
Rolfin posted...
Thrasher7170 posted...
Rolfin posted...
I doubt they'll ever do a GC mini. Emulating from NES to N64 is easy peasy, but gamecube, while TECHNICALLY doable, would be a much bigger investment.

Hell, I doubt they'll actually go through with an N64 classic, even if it is possible

Dude, my old MacBook Pro could emulate GameCube games with ease. It isn't that hard.


This isn't about what can emulate a gamecube, it's about the expense of the hardware that can. It's not overly pricey, but we won't be seeing a mini GameCube for a measly $60. Conversely, the tech required to emulate NES and SNES games is practically pennies in comparison
Well of course we wouldn't see it for $60. The SNES alone is $80.

Gamecube would almost certainly break $100.
I have a doctorate in professoring.
vayne145 6 hours ago#14
Why? so they can put 10 games on it 5 of which wouldn't even be worth playing. And it couldn't play any of the original gamecube disc? Literally might as well do VC gamecube games instead of making us buy a device that can only play a few preinstalled games and nothing else be put on it
DrProfessor 6 hours ago#15
vayne145 posted...
Why? so they can put 10 games on it 5 of which wouldn't even be worth playing. And it couldn't play any of the original gamecube disc? Literally might as well do VC gamecube games instead of making us buy a device that can only play a few preinstalled games and nothing else be put on it
Apparently gamecube games are hard to do on a VC for some reason. Hence why they never did it prior. We'd probably have better chances buying a GC mini.
I have a doctorate in professoring.
Rolfin 6 hours ago#16
DrProfessor posted...
Rolfin posted...
Thrasher7170 posted...
Rolfin posted...
I doubt they'll ever do a GC mini. Emulating from NES to N64 is easy peasy, but gamecube, while TECHNICALLY doable, would be a much bigger investment.

Hell, I doubt they'll actually go through with an N64 classic, even if it is possible

Dude, my old MacBook Pro could emulate GameCube games with ease. It isn't that hard.


This isn't about what can emulate a gamecube, it's about the expense of the hardware that can. It's not overly pricey, but we won't be seeing a mini GameCube for a measly $60. Conversely, the tech required to emulate NES and SNES games is practically pennies in comparison
Well of course we wouldn't see it for $60. The SNES alone is $80.

Gamecube would almost certainly break $100.


Exactly. Think about it from a business perspective: what's the incentive for the consumer? In the NES and SNES classic's case, it's a cheap little retro box that's hard driven by nostalgia. The GameCube doesn't really have either of those things going for it.

The GameCube mini would both be more expensive AND wouldn't be as marketable. It's not that I don't like gamecube or that I think people are 'wrong' for wanting a mini... I just think the incentive for Nintendo to make one is very slim

DrProfessor posted...
Apparently gamecube games are hard to do on a VC for some reason. Hence why they never did it prior. We'd probably have better chances buying a GC mini.


You do also realize that the classic mini series is emulation based, right?
"No internet required!"
(edited 6 hours ago)quote
DrProfessor 5 hours ago#17
Rolfin posted...
DrProfessor posted...
Rolfin posted...
Thrasher7170 posted...
Rolfin posted...
I doubt they'll ever do a GC mini. Emulating from NES to N64 is easy peasy, but gamecube, while TECHNICALLY doable, would be a much bigger investment.

Hell, I doubt they'll actually go through with an N64 classic, even if it is possible

Dude, my old MacBook Pro could emulate GameCube games with ease. It isn't that hard.


This isn't about what can emulate a gamecube, it's about the expense of the hardware that can. It's not overly pricey, but we won't be seeing a mini GameCube for a measly $60. Conversely, the tech required to emulate NES and SNES games is practically pennies in comparison
Well of course we wouldn't see it for $60. The SNES alone is $80.

Gamecube would almost certainly break $100.


Exactly. Think about it from a business perspective: what's the incentive for the consumer? In the NES and SNES classic's case, it's a cheap little retro box that's hard driven by nostalgia. The GameCube doesn't really have either of those things going for it.

The GameCube mini would both be more expensive AND wouldn't be as marketable. It's not that I don't like gamecube or that I think people are 'wrong' for wanting a mini... I just think the incentive for Nintendo to make one is very slim

DrProfessor posted...
Apparently gamecube games are hard to do on a VC for some reason. Hence why they never did it prior. We'd probably have better chances buying a GC mini.


You do also realize that the classic mini series is emulation based, right?
Haha. You're right, I totally forgot. Well then yeah, if they could do a mini, they can do VC.
I have a doctorate in professoring.
Eoin 5 hours ago#18
Unfortunately there's a bit of a cost difference between the hardware required for N64 emulation (literally the lowest-cost mobile chipset currently in production is capable of this) and the hardware required for GameCube emulation (which isn't difficult but the lowest-cost hardware can't do it so a more expensive chipset would be necessary).

That by itself would be a solvable problem, but there's another issue - the NES and SNES are worthwhile because they've got huge nostalgia value. The GameCube wasn't anywhere near as successful as those machines so its nostalgia value isn't as high. An €80 mini SNES has an appeal level which is much wider than a €100 mini GameCube.

ducksarethugs posted...
Apparently gamecube games are hard to do on a VC for some reason.

They aren't. The Wii would have played them natively if Nintendo wanted to offer them that way. The Wii U could have done the same. The Switch is powerful enough to emulate the GameCube at playable speeds. The question isn't whether it's hard to do (it's not) but whether enough people would be interested to make it worthwhile.

ducksarethugs posted...
Can you imagine what a gamecube mini would look like? How much smaller can it get?

It could be Ouya-sized.

The Ouya had mid-end-ish mobile hardware by 2013 standards and came in a relatively small, not-quite-cubic case. A mini GameCube in 2018 with mid-end-ish mobile hardware would require a similar case size.

For comparison:

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(edited 5 hours ago)quote
Rolfin 5 hours ago#19
DrProfessor posted...
Haha. You're right, I totally forgot. Well then yeah, if they could do a mini, they can do VC.


Hey, if they want to make a new gamecube with some preloaded ROMS, Disc compatibility and HDMI, stuffed into a small chassis, then I would totally be on board.

But that's too awesome to actually come to fruition
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Rolfin 5 hours ago#20
Eoin posted...

They aren't. The Wii would have played them natively if Nintendo wanted to offer them that way. The Wii U could have done the same. The Switch is powerful enough to emulate the GameCube at playable speeds. The question isn't whether it's hard to do (it's not) but whether enough people would be interested to make it worthwhile.


You do realize that playing a game natively and emulation are two separate things, yes? The Wii could play gamecube games because it had the actual gamecube hardware baked into it... There was no emulation.

I'm not saying GameCube VC couldn't be done, but it is a totally different beast than BC on the Wii.

Btw, that picture of the GC next to the OUYA is beautiful
"No internet required!"
(edited 5 hours ago)quote
Eoin 5 hours ago#21
Rolfin posted...
You do realize that playing a game natively and emulation are two separate things, yes?

Of course, and there is nothing in that post to suggest that I don't so there was absolutely no need for you to ask that question.
Rolfin 5 hours ago#22
Eoin posted...
Rolfin posted...
You do realize that playing a game natively and emulation are two separate things, yes?

Of course, and there is nothing in that post to suggest that I don't so there was absolutely no need for you to ask that question.


Maybe I just read your post the wrong way. I was under the impression that you were implying Gamecube Emulation viability had something to do with how the Wii did it.

Which, as we both understand, the Wii didn't emulate at all.
"No internet required!"
vayne145 5 hours ago#23
DrProfessor posted...
vayne145 posted...
Why? so they can put 10 games on it 5 of which wouldn't even be worth playing. And it couldn't play any of the original gamecube disc? Literally might as well do VC gamecube games instead of making us buy a device that can only play a few preinstalled games and nothing else be put on it
Apparently gamecube games are hard to do on a VC for some reason. Hence why they never did it prior. We'd probably have better chances buying a GC mini.


That's interesting....couldn't the wii play gamecube games? If so wasn't that done through an emulator? If the wii can run a gamecube emulator how can't the wiiu or switch?

Edit: just read another post apparently the wii didn't emulate so that's interesting to xD
(edited 5 hours ago)quote
Eoin 3 hours ago#24
vayne145 posted...
That's interesting....couldn't the wii play gamecube games? If so wasn't that done through an emulator? If the wii can run a gamecube emulator how can't the wiiu or switch?

Edit: just read another post apparently the wii didn't emulate so that's interesting to xD

The Wii was built around the same architecture as the GameCube and to play GameCube games it just ran as a GameCube. It wasn't powerful enough to emulate the GameCube but it didn't have to.

The Wii U did the same thing with the Wii - to play Wii games, it ran as a Wii. There's.....let's say "strong indications" that it could have done the same with the GameCube. It probably was powerful enough to emulate the GameCube but it wouldn't have had to, at least not fully.

So the Switch is the first major TV-capable Nintendo machine since the GameCube that couldn't natively play GameCube games, and would have to emulate them, and thankfully everything we know about the Switch and about GameCube emulation suggests that the Switch is more than powerful enough to emulate the GameCube at playable speeds.
DTY3 3 hours ago#25
VeiledGenesis posted...
Emulator is the better option.

Yeah. GameCube games on PC (with the GC adapter of course) is hands down the definitive way to play them.
Ki_cat_ 3 hours ago#26
Rolfin posted...
Eoin posted...
Rolfin posted...
You do realize that playing a game natively and emulation are two separate things, yes?

Of course, and there is nothing in that post to suggest that I don't so there was absolutely no need for you to ask that question.


Maybe I just read your post the wrong way. I was under the impression that you were implying Gamecube Emulation viability had something to do with how the Wii did it.

Which, as we both understand, the Wii didn't emulate at all.


I think he's arguing that GC emulation is quite easy. I don't really know why it'd be difficult either. 

I understand once you take away the hardware designed for whatever console and start using generic chips and stuff, the CPU can't quite follow the instructions 1:1. I guess it wouldn't be acceptable to only be able to emulate some games to the market but the rest aren't up to polish due to emulation issues.
People are afraid of what they don't understand.
(edited 3 hours ago)quote
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