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Tuesday, July 25, 2017

It's crazy how Final Fantasy has pretty much abandoned handhelds.

  1. Boards
  2. Nintendo 3DS
  3. It's crazy how Final Fantasy has pretty much abandoned handhelds.
Vita got a HD port and a spinoff or two...and 3DS got a couple spinoffs and a sortaish related game.

Why no original game or 3DS ports/remakes? Yeah XV sold a shitload of copies in the west but it was extremely expensive to develop and hasn't even passed a million copies at retail.

Wouldn't doing some ports/remakes and even some original or companion games been worth the effort? Bravely Default did 1 million copies and Bracely second did 700K. A old school FF probably cpuld've done more than that because their clearly is a market on 3DS for that sort of game.

I don't get square enix'd approach of everything having to be this expensive massive borderline valve time project or some tiny shity smartphone project. Isn't doing some stuff in the middle ground with Final Fantasy a good idea? 3DS is literally the third best selling system ever in Japan. Surprised they didn't do more with FF on 3DS.
(edited 3 days ago)quote
seems like they rather dump games onto mobile...they charging 15 - 20 for some those mobile versions.

that one FF game on mobile w/ all the past characters would've been a fun 3DS game
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(edited 3 days ago)quote
danmiy12 3 days ago#3
dimensions also isnt bad but its kinda crippled with the pricing (Even if you buy all chapters its almost as much as a 3ds game) and most of the remake on ios is 15 dollars...getting them on steam just so you can have a real controller + that summer steam sale was much more worth it to getting some ff games though couple of the microtransaction ones still are ios only...like record keeeper and ugh all the bravest...
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PStrife 3 days ago#4
They rather get nearly all the pie then have to split the pie. Understandable business.
emagdnE 3 days ago#5
Not really?

FF has always been all about whoring graphics. FF1's whole deal was "Like Dragon Quest, but with animations!" It's how it became the only jRPG franchise to be relevant in the west to begin with. Of course it's always been a console franchise and used handhelds for spin-offs and easy ports. (Although it seems they got sick of spamming FF4 on every system. GBA and DS got FF4 back to back! But no show on 3DS? For shame Square!)
I've never seen anything this beautiful in the entire galaxy... All right, give me the bomb. -Ultra Magnus
pikachupwnage posted...
Wouldn't doing some ports/remakes and even some original or companion games been worth the effort? Bravely Default did 1 million copies and Bracely second did 700K. A old school FF probably cpuld've done more than that because their clearly is a market on 3DS for that sort of game.
FF1-6 are already playable on Nintendo handhelds, FF1 got remade for the 3DS and FF1-3 are on the eShop. As for original games, there's Explorers and Theatrhythm, and the obvious Bravely Default (which is basically a Not-FF game.) So I'm not really seeing where the topic idea came from. Of course there's an unspoken rule at Square that no FF games after VII are remade. But you can figure out why that is. 

Of course my real question is where the hell is the new Tactics game; don't know why that series had to stop on the DS.
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Salocool 3 days ago#7
lukeskywalker66 posted...
Of course my real question is where the hell is the new Tactics game; don't know why that series had to stop on the DS.

Poor sales I guess, or maybe no one wanted to helm another one of these uninspired sequels. 

Don't get me wrong tho, FFTA had some soul and interesting design, it's FFTA-2 that was a complete disaster on every level.
And the Lord [...] drive out the inhabitants of the mountain; but could not drive out the inhabitants of the valley, because they had chariots of iron.
ecco6t9 3 days ago#8
It is shocking that Square Enix never tried the Dragon Quest XI approach with a home version and handheld version of the Final Fantasy games.
Time Magazine's Man Of The Year 2006.
It's more crazy how Final Fantasy abandoned making good games.
GameFAQs likes to hide this feedback link: http://www.gamefaqs.com/features/feedback/
On the flip side, the only good Final Fantasy games in the last 10 years were on handheld (Dissidia)
You haven't set a signature for the message boards yet. Might wanna get on that, yeah?
lunaticcore 3 days ago#11
You can play a shocking amount of FF games on vita.
Endless Final Fantasy 2017 Jan FF1, Feb FF2/FF3(done), March FF4/FF5 April FF6/7 
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iMURDAu 3 days ago#12
They remade XII before XI.

Repeat that sentence until it makes sense or drives you insane. I'm headed towards the latter.
My fake plants died because I didn't pretend to water them.
- Mitch Hedburg
wasn't XI the MMO one?
"at least be grateful Nintendo isn't charging you right now." -Unknown
Lesson to be learned: Be grateful for mediocrity.
omegafix 3 days ago#14
lukeskywalker66 posted...
pikachupwnage posted...
Wouldn't doing some ports/remakes and even some original or companion games been worth the effort? Bravely Default did 1 million copies and Bracely second did 700K. A old school FF probably cpuld've done more than that because their clearly is a market on 3DS for that sort of game.
FF1-6 are already playable on Nintendo handhelds, FF1 got remade for the 3DS and FF1-3 are on the eShop. As for original games, there's Explorers and Theatrhythm, and the obvious Bravely Default (which is basically a Not-FF game.) So I'm not really seeing where the topic idea came from. Of course there's an unspoken rule at Square that no FF games after VII are remade. But you can figure out why that is. 

Of course my real question is where the hell is the new Tactics game; don't know why that series had to stop on the DS.


FF1 remake on 3DS? When?
omegafix posted...
FF1 remake on 3DS? When?


https://www.gamefaqs.com/3ds/114536-final-fantasy/data

I don't think I'd call it a remake, though.
~Nova Castings
A man who can imitate a Spanish squirrel helping 48 men mow a meadow is capable of anything!
ArcFan10000 3 days ago#16
Their all on mobile. They are after that money.
Nintendo has been bringing most of Square Enix RPGs over.
I guess they are just lazy and rather milk it to mobile platforms.
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sanjeust 3 days ago#17
Not quite. Bravely Default was thought to be called Final Fantasy at Square Enix at first.
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(edited 3 days ago)quote
itis41269 3 days ago#18
World of Final Fantasy PS4/Vita was decent

Besides , have you seen SE lately?
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sotojuan 3 days ago#19
Mobile makes SE more money. Sad truth. Japan already loves portable gaming, and they carry a machine strong enough to play older FF games so why not?

Personally, all I wanted was FFVI and IV on 3DS VC. Guess I'll play it on my Switch if it ever comes there.
Mushdog 3 days ago#20
i'm really surprised they never released/remade FF6 for the 3ds, especially considering how well received the ff3 and 4 remakes were. 

I'd think that game would sell like crazy, but I guess square enix didn't feel it was worth the effort.
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Nick Blaze 3 days ago#21
hatemakingnames posted...
It's more crazy how Final Fantasy abandoned making good games.

Pretty much this.
"Kingdoms long united, must divide. Long divided, must unite."
kaliskonig 3 days ago#22
How is it crazy? Square has major issues and spreads their devs thin. We got Bravely series on handhelds. We got FF remakes on PS4. To me that is the best way to go considering. Mobile is likely where they see the largest profit margins.
Today is the day: Bomberman, Paper Mario, K.Rool, Wonder Red, and Goku for Smash.
(edited 3 days ago)quote
MWXIII 3 days ago#23
thompsontalker7 posted...
On the flip side, the only good Final Fantasy games in the last 10 years were on handheld (Dissidia)


Incorrect.

Ff14
Karma, Truth, Vengeance
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Gogo726 3 days ago#24
lunaticcore posted...
You can play a shocking amount of FF games on vita.

Indeed. I have one memory card dedicated to just FF games.
Gogo726 3 days ago#25
MWXIII posted...
thompsontalker7 posted...
On the flip side, the only good Final Fantasy games in the last 10 years were on handheld (Dissidia)


Incorrect.

Ff14

And Theatrhythm
Zero_Maniac 3 days ago#26
MWXIII posted...
thompsontalker7 posted...
On the flip side, the only good Final Fantasy games in the last 10 years were on handheld (Dissidia)


Incorrect.

Ff14

Which will inevitably draw more MMO fans than FF fans. Why should we count a game that is an MMO first and a FF game second (a very distant second) as a FF game? I could say a similar thing with Theatrhythm. At least spin off titles like FFT and Crystal Chronicles had their own feel while still being FF (having RPG mechanics and having FF staples like moogles and certain enemies).
"Remember kid, there's heroes and there's legends. Heroes get remembered, but legends never die. Follow your heart kid, and you'll never go wrong."
(edited 3 days ago)quote
I was playing Final Fantasy V the other day, on the GBA and had a blast. The music was very enjoyable and had loveable characters.

DQ11 on the 3ds has a 2D mode that also looks very good.
Japanese 3DS Fc:1822-2063-3814
Zero_Maniac 3 days ago#28
Richardwilliams posted...
I was playing Final Fantasy V the other day, on the GBA and had a blast. The music was very enjoyable and had loveable characters.

DQ11 on the 3ds has a 2D mode that also looks very good.

I was just thinking about buying FFV Advance...
"Remember kid, there's heroes and there's legends. Heroes get remembered, but legends never die. Follow your heart kid, and you'll never go wrong."
Zero_Maniac posted...
Richardwilliams posted...
I was playing Final Fantasy V the other day, on the GBA and had a blast. The music was very enjoyable and had loveable characters.

DQ11 on the 3ds has a 2D mode that also looks very good.

I was just thinking about buying FFV Advance...


Do it, I found my copy at a thrift store for under three dollars.
Japanese 3DS Fc:1822-2063-3814
ColdOne666 3 days ago#30
Bravely Second and FF Explorers had poor sales and Vita is a flop. Cheaper to make phone games and more profitable.
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Gogo726 posted...
MWXIII posted...
thompsontalker7 posted...
On the flip side, the only good Final Fantasy games in the last 10 years were on handheld (Dissidia)


Incorrect.

Ff14

And Theatrhythm

And Bravely Default.
"As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann
Zero_Maniac 3 days ago#32
Richardwilliams posted...
Zero_Maniac posted...
Richardwilliams posted...
I was playing Final Fantasy V the other day, on the GBA and had a blast. The music was very enjoyable and had loveable characters.

DQ11 on the 3ds has a 2D mode that also looks very good.

I was just thinking about buying FFV Advance...


Do it, I found my copy at a thrift store for under three dollars.

There's like 2 Goodwills within driving distance where I live. Never seen a single GBA game at either of them, and I've been hunting for almost a year at this point. I've seen plenty of Xbox (360), PS2, PS3, Wii games, a few GameCube games, but never any games for any handheld whatsoever.
"Remember kid, there's heroes and there's legends. Heroes get remembered, but legends never die. Follow your heart kid, and you'll never go wrong."
bungiefan 2 days ago#33
IrateGameFAQer posted...
wasn't XI the MMO one?


FFXI and FFXIV are both MMORPGs. FFXI started as an EverQuest clone, while FFXIV ARR is a WoW clone.

FFXI is still going, so they don't need to remake it, though they have announced a remake back in 2015 for FFXI on mobile platforms. So far it hasn't released, and it was slated for 2016 release. The story is really good.

https://www.youtube.com/user/FFXITheMovie

iMURDAu posted...
They remade XII before XI.

Repeat that sentence until it makes sense or drives you insane. I'm headed towards the latter.


FFXI had new story content being made for it through 2015. It isn't in need of a remake yet, because it is still fairly recent, and the game is still operating with monthly updates.
(edited 2 days ago)quote
xenosaga123 2 days ago#34
they have higher standards. you really think 3DS can handle FFXIII or FFXIV for that matter?
bungiefan 2 days ago#35
Also, about FFXII being remade, it was more of a resolution upgrade for the existing International version that Japan got about 10 years ago on PS2. Just like they did for FFX, FFX-2, Kingdom Hearts, and Kingdom Hearts 2. FFXI being patchable means they didn't ever do an upgraded rerelease, since they could just upgrade the game over time.
n00bsaib0t 2 days ago#36
lukeskywalker66 posted...
pikachupwnage posted...
Wouldn't doing some ports/remakes and even some original or companion games been worth the effort? Bravely Default did 1 million copies and Bracely second did 700K. A old school FF probably cpuld've done more than that because their clearly is a market on 3DS for that sort of game.
FF1-6 are already playable on Nintendo handhelds, FF1 got remade for the 3DS and FF1-3 are on the eShop. As for original games, there's Explorers and Theatrhythm, and the obvious Bravely Default (which is basically a Not-FF game.) So I'm not really seeing where the topic idea came from. Of course there's an unspoken rule at Square that no FF games after VII are remade. But you can figure out why that is. 

Of course my real question is where the hell is the new Tactics game; don't know why that series had to stop on the DS.

That's all fucking wonderful but what if I don't know Japanese and don't want to spend a couple hundred to import a third regions 3DS?
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Zero_Maniac 2 days ago#37
Nova_Castings posted...
omegafix posted...
FF1 remake on 3DS? When?


https://www.gamefaqs.com/3ds/114536-final-fantasy/data

I don't think I'd call it a remake, though.

Pretty sure that's a port of the PSP remake.
"Remember kid, there's heroes and there's legends. Heroes get remembered, but legends never die. Follow your heart kid, and you'll never go wrong."
I really do wish they'd put FF1 and 2 PSP on the PSN so I can digitize more of my PSP library onto my Vita.
"As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann
hatemakingnames posted...
It's more crazy how Final Fantasy abandoned making good games.
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Zero_Maniac 2 days ago#40
Duke Darkwood posted...
I really do wish they'd put FF1 and 2 PSP on the PSN so I can digitize more of my PSP library onto my Vita.

I don't even know why they aren't on PSN. Usually it's a legal issue because a song or character in the game is owned by someone other than the developers, but I'm pretty sure everything in both of those games belongs to SE.
"Remember kid, there's heroes and there's legends. Heroes get remembered, but legends never die. Follow your heart kid, and you'll never go wrong."
Don't get me started on the rights issue. Don't even. Just pay the guy a licensing fee or something and give me my dang Crisis Core already. (Seriously, the only PSP games I have that aren't on PSN are FF1, FF2, CCFF7, Star Ocean 1, SO2, and Tales of the World. 5/6 of them are Square-Enix's.)
"As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann
sotojuan 2 days ago#42
Duke Darkwood posted...
I really do wish they'd put FF1 and 2 PSP on the PSN so I can digitize more of my PSP library onto my Vita.

Not the same but the PSOne Final Fantasy Origins collection is on PSN.
Zero_Maniac 2 days ago#43
sotojuan posted...
Duke Darkwood posted...
I really do wish they'd put FF1 and 2 PSP on the PSN so I can digitize more of my PSP library onto my Vita.

Not the same but the PSOne Final Fantasy Origins collection is on PSN.

Yeah, but the 20th Anniversary Editions are prettier. Also, I think they have other extras whether it be content or fixes.
"Remember kid, there's heroes and there's legends. Heroes get remembered, but legends never die. Follow your heart kid, and you'll never go wrong."
Hop103 2 days ago#44
They want to rip "gamers" off on mobile. They know where the sheep are who will pay them hundreds if not thousands on their crummy F2P mobile offerings.
"In the name of the future moon I shall punish you"-Chibi Moon
n00bsaib0t 2 days ago#45
Hop103 posted...
They want to rip "gamers" off on mobile. They know where the sheep are who will pay them hundreds if not thousands on their crummy F2P mobile offerings.

Except the vast majority of SE's mobile games have a flat price on them, and are multiplatform.
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helldew 1 day ago#46
yeah i dont get square dense policies some times

FF ports on 3ds? nope. they ported FF1 in japan and never got past that beyond that there are 1-3 on VC in japan but the west got shafted.

beyond that we got like BD and weird spinoffs.

Vita IMO got the better end of the stick on spin offs

but yeah during GBA/DS/PSP squares portable games were god tier now a days tho they put a fraction of the effort and mostly just stick to mobile.

Bravely default even sold well enough and they just didnt bother to catch the signs past BD2. people wanted a FF games out of that but RIP

the last game i even super enjoyed from them tho was TWEWY and that was forever and a half ago.
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kislev 1 day ago#47
helldew posted...
yeah i dont get square dense policies some times

FF ports on 3ds? nope. they ported FF1 in japan and never got past that beyond that there are 1-3 on VC in japan but the west got shafted.

beyond that we got like BD and weird spinoffs.

Vita IMO got the better end of the stick on spin offs

but yeah during GBA/DS/PSP squares portable games were god tier now a days tho they put a fraction of the effort and mostly just stick to mobile.

Bravely default even sold well enough and they just didnt bother to catch the signs past BD2. people wanted a FF games out of that but RIP

the last game i even super enjoyed from them tho was TWEWY and that was forever and a half ago.


I remember square wanting to remake final fantasy 5 and 6 in 3d for the 3ds, then the mobile boom happned and well you the rest.
We need a new Final Fantasy Tactics
bungiefan 1 day ago#48
helldew posted...
yeah i dont get square dense policies some times


They are following the money, and mobile is doing better than most handhelds for market penetration and sales. They are just following the logic of business.
Iceylemon 1 day ago#49
Mainstream FF games are all about the graphics. 3ds hardware just can't handle it. Mobile cells now have way more power than 3ds .
Manservice 1 day ago#50
Nobody is gonna say anything about tc's dumbass claim that ffxv hasn't passed 1 million retail copies?

Just checking
(edited 1 day ago)quote
  1. Boards
  2. Nintendo 3DS 
  3. It's crazy how Final Fantasy has pretty much abandoned handhelds.
    1. Boards
    2. Nintendo 3DS
    3. It's crazy how Final Fantasy has pretty much abandoned handhelds.
    Zero_Maniac posted...
    sotojuan posted...
    Duke Darkwood posted...
    I really do wish they'd put FF1 and 2 PSP on the PSN so I can digitize more of my PSP library onto my Vita.

    Not the same but the PSOne Final Fantasy Origins collection is on PSN.

    Yeah, but the 20th Anniversary Editions are prettier. Also, I think they have other extras whether it be content or fixes.

    They're graphically-upgraded-to-PSP versions of the Dawn of Souls release on GBA. The graphics are very nicely polished, and they do include the bonus content as well. Andgameplay changes. While I find FF2 20th Anniversary to be a definitive version of the game, FF1's became far too easy with a doubling of the level cap and the switch from Vancian magic to MP. (Which is not to say it's not a very fun version nonetheless.)
    "As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann
    Lelouch71 12 hours ago#52
    Smart phones have taken over in Japan. SE sees the market trend and choosing to go where the money is. That is why there are less FF titles (enhanced ports or spinoffs) compared to the DS or GBA even. Back then smart phones weren't a threat. Back during the DS prime smart phones were just starting to catch on. 

    Not to mention SE always favors Playstation (console wise) ever since the PS1.
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    Dreamsaber 7 hours ago#53
    I want another Crystal Chronicles game.
    You opened a debate, and I'll be damned if you're not going to finish it. ~smashbrother3
    Zero_Maniac 7 hours ago#54
    Dreamsaber posted...
    I want another Crystal Chronicles game.

    Yeah, as long as it doesn't have garbage AI and has actual puzzles that require actual thought. Also, some in-depth combat would be great.

    ...

    The only good things about the CC games were their settings/story, and OSTs.
    "Remember kid, there's heroes and there's legends. Heroes get remembered, but legends never die. Follow your heart kid, and you'll never go wrong."
    Dreamsaber 6 hours ago#55
    Spellstrike was very deep. I don't need puzzles. I'm not sure if you're implying that those are standard in an rpg or something cause I'm not familiar with that notion. Dungeon crawling has always been about navigating to me.
    You opened a debate, and I'll be damned if you're not going to finish it. ~smashbrother3
    Hop103 posted...
    They want to rip "gamers" off on mobile. They know where the sheep are who will pay them hundreds if not thousands on their crummy F2P mobile offerings.

    At least they also port their games on mobile which makes them better then other companies that only do freemium crap.
    when you stub your toes it's the SJWs fualt.
    bungiefan 6 hours ago#57
    There have been new games too. A brand new Mana series game was released on mobile in Japan a few months ago.
    Zero_Maniac 5 hours ago#58
    Dreamsaber posted...
    Spellstrike was very deep. I don't need puzzles. I'm not sure if you're implying that those are standard in an rpg or something cause I'm not familiar with that notion. Dungeon crawling has always been about navigating to me.

    The CC games had very rudimentary puzzles. They weren't hard or intricate enough to provide a challenge, so why bother putting them in? And if you do take out those puzzles, you have to put something else in, or else put more effort in the enemies and level design so that navigating is actually fun. As is, it's just a mindless button masher with the occasional puzzle to keep you from progressing through the area too fast.
    "Remember kid, there's heroes and there's legends. Heroes get remembered, but legends never die. Follow your heart kid, and you'll never go wrong."
    (edited 5 hours ago)quote
    Meh, I'm fine with the Bravely series being its stand in.
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    Dreamsaber 4 hours ago#60
    You're the one that wants puzzles dude, you tell me what the point is lol.

    Enemy placement was pretty clever. Monsters always came in hoards that varied throught the level. A trio of identical goblins, two spellcasting flans with a big ogre, lizard groups with diverse powers that almost mirrored your abilities, a swarm of speedy bats with a pair of gigas, or a Screw You Here's Five Giant Griffins made fighting rather tactical. You needed to be mindful of your foes strengths and weaknesses. I'm not comparing it to a strategy game's level of intricacy; I'm just complimenting the enemy AI/composition.

    Button masher is a broad term that gets applied to every action game sooner or later, but there's no way you could reasonably use that for CC. Repeatedly hitting one input will give you the basic melee attack. Even then, you kinda have to be rhythmic about it or it drops. A determined player could definitely get through the game that way (there are people that do level one runs in rpgs for fun), but a Yuke throwing out their little three-hit combo is going to have a very long play time.

    I think a remastered version would sell well if all it did was update the graphics and add in some bonus items. I'd pay $20 for that.
    You opened a debate, and I'll be damned if you're not going to finish it. ~smashbrother3
    Zero_Maniac 2 hours ago#61
    Dreamsaber posted...
    You're the one that wants puzzles dude, you tell me what the point is lol.

    I didn't say that. I said either better puzzles or replace them with something else, because they currently are a hindrance to the game.

    Dreamsaber posted...
    Enemy placement was pretty clever. Monsters always came in hoards that varied throught the level. A trio of identical goblins, two spellcasting flans with a big ogre, lizard groups with diverse powers that almost mirrored your abilities, a swarm of speedy bats with a pair of gigas, or a Screw You Here's Five Giant Griffins made fighting rather tactical. You needed to be mindful of your foes strengths and weaknesses. I'm not comparing it to a strategy game's level of intricacy; I'm just complimenting the enemy AI/composition.

    I've not played EoT or RoF in a while, but even if this is true the combat isn't that great.

    Dreamsaber posted...
    Button masher is a broad term that gets applied to every action game sooner or later, but there's no way you could reasonably use that for CC. Repeatedly hitting one input will give you the basic melee attack. Even then, you kinda have to be rhythmic about it or it drops. A determined player could definitely get through the game that way (there are people that do level one runs in rpgs for fun), but a Yuke throwing out their little three-hit combo is going to have a very long play time.






    No matter how you look at it, they're button-mashers if you do melee only. Using magic requires aiming, but that's about as deep as it gets. No mixing spells, no spells that shoot in a straight line from the character rather than just one targeted patch, nothing.
    "Remember kid, there's heroes and there's legends. Heroes get remembered, but legends never die. Follow your heart kid, and you'll never go wrong."
    Starborn 1 hour ago#62
    Bravely default is basically the classic final fantasy with a different name.
    1. Boards
    2. Nintendo 3DS 
    3. It's crazy how Final Fantasy has pretty much abandoned handhelds.

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